Creator Guide
FastHands is a "Parkour Playground" with a unique (optional) hand-tracked locomotion system for maximum immersion that empowers you to run, jump, glide, dive, climb and shoot more naturally. Move your hands in a running motion to move, jump by raising your hands, climb like a spider with sticky palms, glide like a plane and shoot with a slingshot gesture. It's set in a stylised quantum realm where the world forms and disintegrates around you. Courses can be generated for endless play sessions. Mini games and the first part of the narrative adventure are also included.
Created by a solo-developer with a passion for exploring innovative approaches to using VR to immerse players.
Campaign Information
Videos can be published from the 16th May. The live date is the 19th May, but coverage after this date is also welcome. Prior to the launch there will be a button to provide instant access to the mini-games and to speed up the narrative progression. If you are playing after launch and want this facility please reach out to use via Discord https://discord.gg/CcrCx76BRp.
Game Information
Store page: https://www.meta.com/experiences/7779118745509234
The game is a parkour playground so the idea is to have fun with the immersive feeling of VR parkour. You have set levels with leaderboards, mini-games, multiplayer (where you can try to ram or shoot each other off platforms in special multiplayer game modes) and a random track generator for infinate courses.
There is also a single player narrative that leads you through anomalies where you will find more structred levels to navigate and meet a mysterous hacker. You can show extracts from these levels but avoid complete playthroughs with spoilers. More narrative will be release before the 19th and after. There will eventually be 10 anomalies to explore in season one.
Tips:
Training - this is not like a gorilla tag game. The controls take more getting used to so take your time in the tutorials, watch the animated hands showing you how to move and get use to the movement. Once you get used to it, it feels very fluid, smooth and rewarding.
Unlocks - You will need to run through 3 tracks to unlock all the features: First practice level unlocks , "slingshot", 2nd track unlocks "diving", 3rd unlocks "wall running". You don't have to play tracks in order. Each one unveils additional features such as geyers, electric dragon flies, moving platforms, glitching platforms, thrust (flying) and speed boosts.
Jumping - If you struggle with jumping just practice by slowly raising your hands at the same time until both are orange.
Make sure your room is well lit for hand tracking to work at its best.
Feedback
Chat in our discord channel or contact us details: www.x82hub.com/fasthands